1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module gio.SocketConnectableIF; 26 27 private import gio.SocketAddressEnumerator; 28 private import gio.c.functions; 29 public import gio.c.types; 30 private import glib.Str; 31 private import glib.c.functions; 32 private import gobject.ObjectG; 33 34 35 /** 36 * Objects that describe one or more potential socket endpoints 37 * implement #GSocketConnectable. Callers can then use 38 * g_socket_connectable_enumerate() to get a #GSocketAddressEnumerator 39 * to try out each socket address in turn until one succeeds, as shown 40 * in the sample code below. 41 * 42 * |[<!-- language="C" --> 43 * MyConnectionType * 44 * connect_to_host (const char *hostname, 45 * guint16 port, 46 * GCancellable *cancellable, 47 * GError **error) 48 * { 49 * MyConnection *conn = NULL; 50 * GSocketConnectable *addr; 51 * GSocketAddressEnumerator *enumerator; 52 * GSocketAddress *sockaddr; 53 * GError *conn_error = NULL; 54 * 55 * addr = g_network_address_new (hostname, port); 56 * enumerator = g_socket_connectable_enumerate (addr); 57 * g_object_unref (addr); 58 * 59 * // Try each sockaddr until we succeed. Record the first connection error, 60 * // but not any further ones (since they'll probably be basically the same 61 * // as the first). 62 * while (!conn && (sockaddr = g_socket_address_enumerator_next (enumerator, cancellable, error)) 63 * { 64 * conn = connect_to_sockaddr (sockaddr, conn_error ? NULL : &conn_error); 65 * g_object_unref (sockaddr); 66 * } 67 * g_object_unref (enumerator); 68 * 69 * if (conn) 70 * { 71 * if (conn_error) 72 * { 73 * // We couldn't connect to the first address, but we succeeded 74 * // in connecting to a later address. 75 * g_error_free (conn_error); 76 * } 77 * return conn; 78 * } 79 * else if (error) 80 * { 81 * /// Either initial lookup failed, or else the caller cancelled us. 82 * if (conn_error) 83 * g_error_free (conn_error); 84 * return NULL; 85 * } 86 * else 87 * { 88 * g_error_propagate (error, conn_error); 89 * return NULL; 90 * } 91 * } 92 * ]| 93 */ 94 public interface SocketConnectableIF{ 95 /** Get the main Gtk struct */ 96 public GSocketConnectable* getSocketConnectableStruct(bool transferOwnership = false); 97 98 /** the main Gtk struct as a void* */ 99 protected void* getStruct(); 100 101 102 /** */ 103 public static GType getType() 104 { 105 return g_socket_connectable_get_type(); 106 } 107 108 /** 109 * Creates a #GSocketAddressEnumerator for @connectable. 110 * 111 * Returns: a new #GSocketAddressEnumerator. 112 * 113 * Since: 2.22 114 */ 115 public SocketAddressEnumerator enumerate(); 116 117 /** 118 * Creates a #GSocketAddressEnumerator for @connectable that will 119 * return a #GProxyAddress for each of its addresses that you must connect 120 * to via a proxy. 121 * 122 * If @connectable does not implement 123 * g_socket_connectable_proxy_enumerate(), this will fall back to 124 * calling g_socket_connectable_enumerate(). 125 * 126 * Returns: a new #GSocketAddressEnumerator. 127 * 128 * Since: 2.26 129 */ 130 public SocketAddressEnumerator proxyEnumerate(); 131 132 /** 133 * Format a #GSocketConnectable as a string. This is a human-readable format for 134 * use in debugging output, and is not a stable serialization format. It is not 135 * suitable for use in user interfaces as it exposes too much information for a 136 * user. 137 * 138 * If the #GSocketConnectable implementation does not support string formatting, 139 * the implementation’s type name will be returned as a fallback. 140 * 141 * Returns: the formatted string 142 * 143 * Since: 2.48 144 */ 145 public string toString(); 146 }