Returns the internal scale factor that maps from surface coordinates
to the actual device pixels.
On traditional systems this is 1, but on very high density outputs
this can be a higher value (often 2). A higher value means that drawing
is automatically scaled up to a higher resolution, so any code doing
drawing will automatically look nicer. However, if you are supplying
pixel-based data the scale value can be used to determine whether to
use a pixel resource with higher resolution data.
Returns the internal scale factor that maps from surface coordinates to the actual device pixels.
On traditional systems this is 1, but on very high density outputs this can be a higher value (often 2). A higher value means that drawing is automatically scaled up to a higher resolution, so any code doing drawing will automatically look nicer. However, if you are supplying pixel-based data the scale value can be used to determine whether to use a pixel resource with higher resolution data.
The scale of a surface may change during runtime.