atk.TableT

Undocumented in source.

Public Imports

atk.ObjectAtk
public import atk.ObjectAtk;
Undocumented in source.
atk.c.functions
public import atk.c.functions;
Undocumented in source.
atk.c.types
public import atk.c.types;
Undocumented in source.
glib.Str
public import glib.Str;
Undocumented in source.
glib.c.functions
public import glib.c.functions;
Undocumented in source.
gobject.ObjectG
public import gobject.ObjectG;
Undocumented in source.
gobject.Signals
public import gobject.Signals;
Undocumented in source.
std.algorithm
public import std.algorithm;
Undocumented in source.

Members

Templates

TableT
template TableT(TStruct)

#AtkTable should be implemented by components which present elements ordered via rows and columns. It may also be used to present tree-structured information if the nodes of the trees can be said to contain multiple "columns". Individual elements of an #AtkTable are typically referred to as "cells". Those cells should implement the interface #AtkTableCell, but #Atk doesn't require them to be direct children of the current #AtkTable. They can be grand-children, grand-grand-children etc. #AtkTable provides the API needed to get a individual cell based on the row and column numbers.

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