Value | Meaning |
---|---|
NULL_TO_READY(GstState.NULL << 3) | GstState.READY | |
READY_TO_PAUSED(GstState.READY << 3) | GstState.PAUSED | |
PAUSED_TO_PLAYING(GstState.PAUSED << 3) | GstState.PLAYING | |
PLAYING_TO_PAUSED(GstState.PLAYING << 3) | GstState.PAUSED | |
PAUSED_TO_READY(GstState.PAUSED << 3) | GstState.READY | |
READY_TO_NULL(GstState.READY << 3) | GstState.NULL |
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The different (interesting) state changes that are passed to the state change functions of elements. GST_STATE_CHANGE_NULL_TO_READY state change from NULL to READY GST_STATE_CHANGE_READY_TO_PAUSED state change from READY to PAUSED GST_STATE_CHANGE_PAUSED_TO_PLAYING state change from PAUSED to PLAYING GST_STATE_CHANGE_PLAYING_TO_PAUSED state change from PLAYING to PAUSED GST_STATE_CHANGE_PAUSED_TO_READY state change from PAUSED to READY GST_STATE_CHANGE_READY_TO_NULL state change from READY to NULL