Event.this
- this(GstEvent* gstEvent, bool ownedRef)
- this(GstFormat format, long minsize, long maxsize, bool async)
- this(Caps caps)
- this(GstEventType type, Structure structure)
- this(bool resetTime)
- this(GstClockTime timestamp, GstClockTime duration)
- this(GstClockTime latency)
- this(Structure structure)
- this(string systemId, Buffer data, string origin)
- this(GstQOSType type, double proportion, GstClockTimeDiff diff, GstClockTime timestamp)
- this()
- this(double rate, GstFormat format, GstSeekFlags flags, GstSeekType startType, long start, GstSeekType stopType, long stop)
- this(Segment segment)
- this(GstFormat format, long position)
- this(ListG streams)
- this(string name, Message msg)
- this(GstFormat format, ulong amount, double rate, bool flush, bool intermediate)
- this(StreamCollection collection)
- this(uint groupId)
- this(string streamId)
- this(TagList taglist)
- this(Toc toc, bool updated)
gstreamer Event Event
constructorsfunctionsstatic functionsvariables
Create a new Stream Group Done event. The stream-group-done event can only travel downstream synchronized with the buffer flow. Elements that receive the event on a pad should handle it mostly like EOS, and emit any data or pending buffers that would depend on more data arriving and unblock, since there won't be any more data.
This event is followed by EOS at some point in the future, and is generally used when switching pads - to unblock downstream so that new pads can be exposed before sending EOS on the existing pads.