GInputVector

Structure used for scatter/gather data input. You generally pass in an array of #GInputVectors and the operation will store the read data starting in the first buffer, switching to the next as needed.

struct GInputVector {}

Members

Variables

buffer
void* buffer;

Pointer to a buffer where data will be written.

size
size_t size;

the available size in @buffer.

Meta

Since

2.22