BindingSet.activate

Find a key binding matching keyval and modifiers within binding_set and activate the binding on object.

  1. int activate(ObjectG object, uint keyval, GdkModifierType modifiers)
  2. int activate(uint keyval, GdkModifierType modifiers, ObjectG object)
    class BindingSet

Parameters

keyval uint

key value of the binding

modifiers GdkModifierType

key modifier of the binding

object ObjectG

object to activate when binding found

Return Value

Type: int

TRUE if a binding was found and activated

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