Resource.lookupData

Looks for a file at the specified @path in the resource and returns a #GBytes that lets you directly access the data in memory.

The data is always followed by a zero byte, so you can safely use the data as a C string. However, that byte is not included in the size of the GBytes.

For uncompressed resource files this is a pointer directly into the resource bundle, which is typically in some readonly data section in the program binary. For compressed files we allocate memory on the heap and automatically uncompress the data.

@lookup_flags controls the behaviour of the lookup.

class Resource
lookupData
(
string path
,
GResourceLookupFlags lookupFlags
)

Parameters

path string

A pathname inside the resource

lookupFlags GResourceLookupFlags

A #GResourceLookupFlags

Return Value

Type: Bytes

#GBytes or %NULL on error. Free the returned object with g_bytes_unref()

Throws

GException on failure.

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Since

2.32