Widget.addOnPopupMenu

This signal gets emitted whenever a widget should pop up a context menu. This usually happens through the standard key binding mechanism; by pressing a certain key while a widget is focused, the user can cause the widget to pop up a menu. For example, the #GtkEntry widget creates a menu with clipboard commands. See the [Popup Menu Migration Checklist][checklist-popup-menu] for an example of how to use this signal.

Return: %TRUE if a menu was activated

class Widget
void
addOnPopupMenu
(
bool delegate dlg
,)

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