DBusInterfaceSkeleton.addOnGAuthorizeMethod

Emitted when a method is invoked by a remote caller and used to determine if the method call is authorized.

Note that this signal is emitted in a thread dedicated to handling the method call so handlers are allowed to perform blocking IO. This means that it is appropriate to call e.g. polkit_authority_check_authorization_sync()

with the POLKIT_CHECK_AUTHORIZATION_FLAGS_ALLOW_USER_INTERACTION

flag set.

If %FALSE is returned then no further handlers are run and the signal handler must take a reference to @invocation and finish handling the call (e.g. return an error via g_dbus_method_invocation_return_error()).

Otherwise, if %TRUE is returned, signal emission continues. If no handlers return %FALSE, then the method is dispatched. If @interface has an enclosing #GDBusObjectSkeleton, then the #GDBusObjectSkeleton::authorize-method signal handlers run before the handlers for this signal.

The default class handler just returns %TRUE.

Please note that the common case is optimized: if no signals handlers are connected and the default class handler isn't overridden (for both @interface and the enclosing #GDBusObjectSkeleton, if any) and #GDBusInterfaceSkeleton:g-flags does not have the %G_DBUS_INTERFACE_SKELETON_FLAGS_HANDLE_METHOD_INVOCATIONS_IN_THREAD flags set, no dedicated thread is ever used and the call will be handled in the same thread as the object that @interface belongs to was exported in.

class DBusInterfaceSkeleton
void
addOnGAuthorizeMethod

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Since

2.30