UnixSocketAddress.this

Creates a new GUnixSocketAddress of type type with name path. If type is G_UNIX_SOCKET_ADDRESS_PATH, this is equivalent to calling g_unix_socket_address_new(). If path_type is G_UNIX_SOCKET_ADDRESS_ABSTRACT, then path_len bytes of path will be copied to the socket's path, and only those bytes will be considered part of the name. (If path_len is -1, then path is assumed to be NUL-terminated.) For example, if path was "test", then calling g_socket_address_get_native_size() on the returned socket would return 7 (2 bytes of overhead, 1 byte for the abstract-socket indicator byte, and 4 bytes for the name "test"). If path_type is G_UNIX_SOCKET_ADDRESS_ABSTRACT_PADDED, then path_len bytes of path will be copied to the socket's path, the rest of the path will be padded with 0 bytes, and the entire zero-padded buffer will be considered the name. (As above, if path_len is -1, then path is assumed to be NUL-terminated.) In this case, g_socket_address_get_native_size() will always return the full size of a struct sockaddr_un, although g_unix_socket_address_get_path_len() will still return just the length of path. G_UNIX_SOCKET_ADDRESS_ABSTRACT is preferred over G_UNIX_SOCKET_ADDRESS_ABSTRACT_PADDED for new programs. Of course, when connecting to a server created by another process, you must use the appropriate type corresponding to how that process created its listening socket. Since 2.26

  1. this(GUnixSocketAddress* gUnixSocketAddress)
  2. this(string path)
  3. this(string path, int pathLen)
  4. this(string path, GUnixSocketAddressType type)
    class UnixSocketAddress

Parameters

path string

the name. [array length=path_len][element-type gchar]

type GUnixSocketAddressType

a GUnixSocketAddressType

Throws

ConstructionException GTK+ fails to create the object.

Meta