RandG.this

Creates a new random number generator initialized with @seed.

  1. this(GRand* gRand, bool ownedRef)
  2. this()
  3. this(uint seed)
  4. this(uint[] seed)
    class RandG
    this
    (
    uint[] seed
    )

Parameters

seed uint[]

an array of seeds to initialize the random number generator

Return Value

the new #GRand

Throws

ConstructionException GTK+ fails to create the object.

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