PtrArray.this

Sets our main struct and passes it to the parent class.

  1. this(GPtrArray* gPtrArray, bool ownedRef)
    class PtrArray
    this
    (
    GPtrArray* gPtrArray
    ,
    bool ownedRef = false
    )
  2. this()
  3. this(uint reservedSize, GDestroyNotify elementFreeFunc)
  4. this(GDestroyNotify elementFreeFunc)

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