Pixbuf.this

Create a #GdkPixbuf from a flat representation that is suitable for storing as inline data in a program. This is useful if you want to ship a program with images, but don't want to depend on any external files.

gdk-pixbuf ships with a program called [gdk-pixbuf-csource][gdk-pixbuf-csource], which allows for conversion of #GdkPixbufs into such a inline representation. In almost all cases, you should pass the --raw option to gdk-pixbuf-csource. A sample invocation would be:

|[ gdk-pixbuf-csource --raw --name=myimage_inline myimage.png ]|

For the typical case where the inline pixbuf is read-only static data, you don't need to copy the pixel data unless you intend to write to it, so you can pass %FALSE for @copy_pixels. (If you pass --rle to gdk-pixbuf-csource, a copy will be made even if @copy_pixels is %FALSE, so using this option is generally a bad idea.)

If you create a pixbuf from const inline data compiled into your program, it's probably safe to ignore errors and disable length checks, since things will always succeed: |[ pixbuf = gdk_pixbuf_new_from_inline (-1, myimage_inline, FALSE, NULL); ]|

For non-const inline data, you could get out of memory. For untrusted inline data located at runtime, you could have corrupt inline data in addition.

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Parameters

data ubyte[]

Byte data containing a serialized #GdkPixdata structure

copyPixels bool

Whether to copy the pixel data, or use direct pointers @data for the resulting pixbuf

Return Value

A newly-created #GdkPixbuf structure with a reference, count of 1, or %NULL if an error occurred.

Detailed Description

Deprecated: Use #GResource instead.

Throws

GException on failure. ConstructionException GTK+ fails to create the object.

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