Sets our main struct and passes it to the parent class.
The ::composited-changed signal is emitted when the composited status of the screen changes
The ::monitors-changed signal is emitted when the number, size or position of the monitors attached to the screen change.
The ::size-changed signal is emitted when the pixel width or height of a screen changes.
Returns the screen’s currently active window.
Gets the display to which the @screen belongs.
Gets any options previously set with gdk_screen_set_font_options().
Gets the height of @screen in pixels. The returned size is in ”application pixels”, not in ”device pixels” (see gdk_screen_get_monitor_scale_factor()).
Returns the height of @screen in millimeters.
Returns the monitor number in which the point (@x,@y) is located.
Returns the number of the monitor in which the largest area of the bounding rectangle of @window resides.
Retrieves the #GdkRectangle representing the size and position of the individual monitor within the entire screen area. The returned geometry is in ”application pixels”, not in ”device pixels” (see gdk_screen_get_monitor_scale_factor()).
Gets the height in millimeters of the specified monitor.
Returns the output name of the specified monitor. Usually something like VGA, DVI, or TV, not the actual product name of the display device.
Returns the internal scale factor that maps from monitor coordinates to the actual device pixels. On traditional systems this is 1, but on very high density outputs this can be a higher value (often 2).
Gets the width in millimeters of the specified monitor, if available.
Retrieves the #GdkRectangle representing the size and position of the “work area” on a monitor within the entire screen area. The returned geometry is in ”application pixels”, not in ”device pixels” (see gdk_screen_get_monitor_scale_factor()).
Returns the number of monitors which @screen consists of.
Gets the index of @screen among the screens in the display to which it belongs. (See gdk_screen_get_display())
Gets the primary monitor for @screen. The primary monitor is considered the monitor where the “main desktop” lives. While normal application windows typically allow the window manager to place the windows, specialized desktop applications such as panels should place themselves on the primary monitor.
Gets the resolution for font handling on the screen; see gdk_screen_set_resolution() for full details.
Gets a visual to use for creating windows with an alpha channel. The windowing system on which GTK+ is running may not support this capability, in which case %NULL will be returned. Even if a non-%NULL value is returned, its possible that the window’s alpha channel won’t be honored when displaying the window on the screen: in particular, for X an appropriate windowing manager and compositing manager must be running to provide appropriate display.
Gets the root window of @screen.
Get the main Gtk struct
Retrieves a desktop-wide setting such as double-click time for the #GdkScreen @screen.
the main Gtk struct as a void*
Get the system’s default visual for @screen. This is the visual for the root window of the display. The return value should not be freed.
Obtains a list of all toplevel windows known to GDK on the screen @screen. A toplevel window is a child of the root window (see gdk_get_default_root_window()).
Gets the width of @screen in pixels. The returned size is in ”application pixels”, not in ”device pixels” (see gdk_screen_get_monitor_scale_factor()).
Gets the width of @screen in millimeters.
Returns a #GList of #GdkWindows representing the current window stack.
Returns whether windows with an RGBA visual can reasonably be expected to have their alpha channel drawn correctly on the screen.
Lists the available visuals for the specified @screen. A visual describes a hardware image data format. For example, a visual might support 24-bit color, or 8-bit color, and might expect pixels to be in a certain format.
Determines the name to pass to gdk_display_open() to get a #GdkDisplay with this screen as the default screen.
Sets the default font options for the screen. These options will be set on any #PangoContext’s newly created with gdk_pango_context_get_for_screen(). Changing the default set of font options does not affect contexts that have already been created.
Sets the resolution for font handling on the screen. This is a scale factor between points specified in a #PangoFontDescription and cairo units. The default value is 96, meaning that a 10 point font will be 13 units high. (10 * 96. / 72. = 13.3).
Gets the default screen for the default display. (See gdk_display_get_default ()).
Gets the height of the default screen in pixels. The returned size is in ”application pixels”, not in ”device pixels” (see gdk_screen_get_monitor_scale_factor()).
Returns the height of the default screen in millimeters. Note that on many X servers this value will not be correct.
Gets the width of the default screen in pixels. The returned size is in ”application pixels”, not in ”device pixels” (see gdk_screen_get_monitor_scale_factor()).
Returns the width of the default screen in millimeters. Note that on many X servers this value will not be correct.
the main Gtk struct
the main Gtk struct
Get the main Gtk struct
the main Gtk struct as a void*
Gets a D Object from the objects table of associations.
The notify signal is emitted on an object when one of its properties has been changed. Note that getting this signal doesn't guarantee that the value of the property has actually changed, it may also be emitted when the setter for the property is called to reinstate the previous value.
Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as @g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
Lists the properties of an interface.Generally, the interface vtable passed in as @g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().
Increases the reference count of the object by one and sets a callback to be called when all other references to the object are dropped, or when this is already the last reference to the object and another reference is established.
Adds a weak reference from weak_pointer to @object to indicate that the pointer located at @weak_pointer_location is only valid during the lifetime of @object. When the @object is finalized, @weak_pointer will be set to %NULL.
Creates a binding between @source_property on @source and @target_property on @target. Whenever the @source_property is changed the @target_property is updated using the same value. For instance:
Complete version of g_object_bind_property().
Creates a binding between @source_property on @source and @target_property on @target, allowing you to set the transformation functions to be used by the binding.
This is a variant of g_object_get_data() which returns a 'duplicate' of the value. @dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.
This is a variant of g_object_get_qdata() which returns a 'duplicate' of the value. @dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.
This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on @object. If the freeze count is non-zero, the emission of "notify" signals on @object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see g_object_set_data()).
Gets a property of an object.
This function gets back user data pointers stored via g_object_set_qdata().
Gets properties of an object.
Gets @n_properties properties for an @object. Obtained properties will be set to @values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether @object has a floating[floating-ref] reference.
Emits a "notify" signal for the property @property_name on @object.
Emits a "notify" signal for the property specified by @pspec on @object.
Increases the reference count of @object.
Increase the reference count of @object, and possibly remove the floating[floating-ref] reference, if @object has a floating reference.
Removes a reference added with g_object_add_toggle_ref(). The reference count of the object is decreased by one.
Removes a weak reference from @object that was previously added using g_object_add_weak_pointer(). The @weak_pointer_location has to match the one used with g_object_add_weak_pointer().
Compares the user data for the key @key on @object with @oldval, and if they are the same, replaces @oldval with @newval.
Compares the user data for the key @quark on @object with @oldval, and if they are the same, replaces @oldval with @newval.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Like g_object_set_data() except it adds notification for when the association is destroyed, either by setting it to a different value or when the object is destroyed.
Sets a property on an object.
This sets an opaque, named pointer on an object. The name is specified through a #GQuark (retrived e.g. via g_quark_from_static_string()), and the pointer can be gotten back from the @object with g_object_get_qdata() until the @object is finalized. Setting a previously set user data pointer, overrides (frees) the old pointer set, using #NULL as pointer essentially removes the data stored.
This function works like g_object_set_qdata(), but in addition, a void (*destroy) (gpointer) function may be specified which is called with @data as argument when the @object is finalized, or the data is being overwritten by a call to g_object_set_qdata() with the same @quark.
Sets properties on an object.
Sets @n_properties properties for an @object. Properties to be set will be taken from @values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via g_object_set_qdata() and removes the @data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example: |[<!-- language="C" --> void object_add_to_user_list (GObject *object, const gchar *new_string) { // the quark, naming the object data GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); // retrive the old string list GList *list = g_object_steal_qdata (object, quark_string_list);
Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on @object and when it reaches zero, queued "notify" signals are emitted.
Decreases the reference count of @object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).
This function essentially limits the life time of the @closure to the life time of the object. That is, when the object is finalized, the @closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the @closure, to ensure that an extra reference count is held on @object during invocation of the @closure. Usually, this function will be called on closures that use this @object as closure data.
Adds a weak reference callback to an object. Weak references are used for notification when an object is finalized. They are called "weak references" because they allow you to safely hold a pointer to an object without calling g_object_ref() (g_object_ref() adds a strong reference, that is, forces the object to stay alive).
Removes a weak reference callback to an object.
Clears a reference to a #GObject.
#GdkScreen objects are the GDK representation of the screen on which windows can be displayed and on which the pointer moves. X originally identified screens with physical screens, but nowadays it is more common to have a single #GdkScreen which combines several physical monitors (see gdk_screen_get_n_monitors()).
GdkScreen is used throughout GDK and GTK+ to specify which screen the top level windows are to be displayed on. it is also used to query the screen specification and default settings such as the default visual (gdk_screen_get_system_visual()), the dimensions of the physical monitors (gdk_screen_get_monitor_geometry()), etc.